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About Holli

An artist.
A maker.
Always curious.

I’m Holli Alvarado, a visual development artist with a background in matte painting, concept art, compositing, and retouching.

There was no backup plan.

Art has always
been the thread.

From my first experiments in Photoshop, I was hooked. Every experience since has shaped how I work—as an artist, a creative contributor, and a problem solver.

I’m currently working in Concept Art / Visual Development at Eyeline Studios, creating pitch imagery, characters, worlds, and concept videos for television and film. Concept art and look development are at the center of my practice. I enjoy turning ideas into images, testing the possibilities, and discovering the visual language of a character or world.

My work brings together traditional craft and new tools. Alongside production work, I keep a personal practice of painting, material studies, and playful visual experiments.

Download my current 2026 résumé for experience, skills, and tools.

Selected experience

A foundation in making.

Eyeline Studios

2025 – Current

Concept Art / Visual Development

Pitch decks, concept art, visual development, character development, worldbuilding, and pitch visualization videos for television and film.

Remote

2023 – 2025

Freelance Technical Artist / Visual Storyteller

Multimodal visual storytelling, content prototyping, style exploration, and production workflows.

Hifi3D

2025

Pitch Deck Concept Artist

Creative content for pitch decks using a multimodal creative workflow.

Calm

2025

VR Matte Painter

Night-to-day VR imagery and HDRI lighting files for the engineering team.

Onyx VFX

2024

Matte Painter

Matte painting for the eight-episode Hulu series Paradise.

TCL+ Studio North America

2024

Art Director / Technical Artist

AI-driven VFX workflows, artist collaboration, and story and art content.

Nexodus

2022 – 2024

Creative Director / Matte Painter / Visual Design

Content pitch decks and art for commercial, episodic, and feature projects.

FuseFX

2021 – 2023

Matte Painter / Concept Artist

Matte paintings and concept art developed in collaboration with VFX teams.

Ten Gun Design

2016 – 2021

Matte Painter / Retoucher / Internal UX Pipeline Process

Marketing visuals for Xbox, Surface, HoloLens, Funko, Pokémon, Amazon Basics, Modumetal, and Power A.

RPA

2015 – 2016

Matte Painter / Retoucher

Matte painting and retouching for product promotions and print and digital campaigns.

Varied

2009 – 2015

Freelance Digital Artist

Clients included Zoic Studios, Lola VFX, Hydraulx, DirecTV, Mammal, Bold Brush VFX, and Iguana Digital.

Focus360

2003 – 2009

Matte Painter

Architectural visualization in 3D, 2D, and stylized imagery.